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Marheaven: Arm Fight Dream [JAP]
15.04.2011, 12:34


Publisher: Konami
Year: 2005
Genre: Action,Fighting,3D
Media: DVD
Region: NTSC-J
ID#: SLPM-66156
Player's: 1-2
ISO image 4.27 GB; 7-zip archive 530 MB

About the game:
The heroes and heroines of Marchen Awakens Romance find their true calling in Konami's fighting game where combatants battle with their powerful ARMS and conventional fighting skills. In the Marchen manga, an underdog named Ginta Toramizu is teleported into a world known as MarHeaven. He soon finds that his puny human skills on Earth are now superhuman on MarHeaven. He finds a weapon known as an ARM, meets up with comrades, and soon takes on an evil group known as Chess no Koma.
* The intro to the game shows lead character Ginta swinging a chain followed by animated shorts of the other characters in stoic stances. There's a bunch of snowmen with the fighter Snow and assorted other characters are represented in cel-shaded incarnations.

* Seven fighters are selectable at the outset of the game. Each battle starts with a short animated intro which sets up the storyline and object of conflict. In Alviss' scenario, a bandaged warrior shoots an ebon blasts at the Marchen crew and sucks all of them into large mirrors. Once trapped, they are all sent on a play board where they move and fight against various adversaries in 3D fighting action.

* Fighters in the game include Snow, Jack (with a metal shovel), Dorothy, Ginta Toramizu (main character), Loco, Ian, Gillom (purple clown), Orco (bald behemoth), Aran, Nanashi, Alviss, Halloween, Candice, and Lauren.

* The animation quality of Arm Fight Dream is exceptionally fluid. Every move that a fighter makes is almost too well executed and rendered. For example, tapping the TRIANGLE button will make Alviss, the blue-haired warrior elegantly attack with a staff while the SQUARE button pounds out a fist. The X button is used to jump and the O is another conventional punch attack. When standing close to an opponent, pressing O will have him scoot to the other side of the character where a smooth blow to the oppoent's back may be landed. L1 guards and R1 summons a special attack from a menu.

* When two fighters are toe to toe on the battlefield, they take up the entire height and almost the entire width of the screen. The animation is well done and voices mutter, exult, grumble, and roar during each battle. The crisp and clean cel-shaded visuals add to the refinement of the overall game.

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